Industrial Unity x AI Systems

Building Unity systems that connect AI to industrial work.

I build real-time systems where XR, robotics control, BIM tooling, exhibition delivery, and applied AI work as one operating flow.

My role spans structure design, runtime implementation, verification, operator safety, and field delivery.

10 years in Unity XR x Robotics BIM Runtime Tooling BIFAN selection x MSIT Minister Citation
Focus 01
AI Orchestration
I turn repeated AI collaboration rules into workflows that can be reused across real production work.
Focus 02
AI / API Integration
I connect LLMs, voice systems, and generative APIs into real product behavior instead of isolated demos.
Focus 03
Industrial Real-Time Systems
I build XR, BIM, robotics, and simulation systems that can survive real operators, real constraints, and real delivery.
VR robot remote control expo demo
Featured Proof XR x Robotics

VR Robot Teleoperation

Quest 3 input, Unity runtime, Flask bridge, RoboDK, safety logic, and an in-house Jacobian IK extension tied into one working industrial XR pipeline.

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Featured Proof

Selected Work

These projects carry the clearest proof across delivery, verification, and real-world use.

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VR robot teleoperation project
XR Robotics IK

VR Robot Teleoperation

A full XR-to-robot pipeline spanning controller input, safety logic, calibration, and in-house IK expansion.

Quest 3 Expo demo Industrial control
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WatchBIM generated cross section
BIM Runtime Tooling

WatchBIM

A Unity BIM runtime with a custom hit engine, cross-section generation, 2D analysis viewer, and camera system.

Cross-section 2D viewer Geometry jobs
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Neostalgia XR skybox
XR Experience AI Pipeline Exhibition
BIFAN Selection MSIT Minister Citation

Neostalgia

An XR experience pipeline that interviews visitors, generates content, and operates as a real exhibition system.

Whisper + GPT Skybox + Meshy Dashboard
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Field Delivery

What makes the work practical

I have repeatedly handled exhibition setup, live operation, teardown, site visits, device installation, fabrication, and delivery for simulator projects.

That is why I tend to design systems around operator constraints, verification steps, and maintenance cost instead of just a perfect development environment.

Exhibition operations: four rounds of simulator installation, live operation, and teardown.
Site literacy: repeated visits to factories and construction sites while building safety-training XR.
Hardware ownership: designed a dual-axis scaffold device that unblocked simulator delivery and later shipped to Samsung, LG, and POSCO safety rooms.
English briefings: explained the full company product lineup in English during a Lockheed Martin visit.
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Open the project archive

The projects page is where the role fit becomes concrete: industrial XR, BIM tooling, AI workflow, and field-ready simulators.